Project Setup: Share and Integrate
Share & Integrate Your Rapport Project
Once your project is configured and previewed, it's time to make it available to others—whether by sharing a hosted page, embedding it in your site, or integrating it into Unreal Engine.
The steps depend on your selected Application Type:
Web Page – Shareable, hosted experience
Web Widget – Embed into an existing website
Unreal Plugin – Integrate with Unreal Engine using deploy tokens
1. Web Page Application – Share a Live Hosted Experience
Use this method to create a standalone, hosted experience with a public link and optional embed code.
Steps:
Click Save & Share on the left menu.
The Share Preview panel opens with a visual of your project.
Customize the branding and layout (optional).
Click View Live Page to open your public-facing demo.
Use the Copy Link button to share the URL.
Copy the iframe code if you want to embed it elsewhere.
To unpublish, return to the Share panel and toggle Publish off.
A tutorial video is available in the panel for visual walkthrough.
2. Web Widget – Integrate into Your Website
Web Widget applications let you embed Rapport in a web page using provided HTML and JavaScript snippets.
Steps:
Click Save & Integrate on the left menu.
The Integration Panel will display the code snippets.
Copy the HTML and JavaScript snippets.
Paste them into your site where you want the widget to appear.
Test on your site and publish as needed.
To unpublish, open the Integrate panel and toggle Publish off.
The integration video in the panel guides you through the process.
3. Unreal Plugin – Connect to Unreal Engine
Unreal Plugin projects use deploy tokens to link Rapport to your Unreal Engine setup via the Rapport Unreal Viewer Plugin.
Steps:
Click Save & Integrate on the left menu.
The Token Management Panel opens.
Create new tokens
Set optional expiry dates
Delete unused tokens
Follow the on-screen plugin setup steps:
Download the plugin
Add a Rapport Session Component
Add a Rapport Player Component
Paste in the deploy token
Test your integration inside Unreal.
Published Unreal projects require valid, active tokens to function.
See full documentation here: Rapport Unreal Viewer Plugin Overview
Recap by Application Type
Application Type | Publish Action | What You Get | How to Unpublish |
---|---|---|---|
Web Page | Save & Share | Shareable live link + iframe embed code | Open Share menu and toggle Publish off |
Web Widget | Save & Integrate | HTML & JS embed snippets for your website | Open Integrate menu and toggle Publish off |
Unreal Plugin | Save & Integrate | Deploy token management + plugin setup instructions/video | Open Integrate menu and manage tokens or toggle publish status if available |
Updating or Disabling Projects
You can update your project anytime:
Open Project Setup
Make changes (voice, AI, branding, layout)
Click Save
Changes will apply immediately to your published project.
To temporarily disable a project:
Web Page: Toggle Publish off in the Share panel
Web Widget: Toggle Publish off in the Integrate panel
Unreal Plugin: Expire or delete the deploy token
Only published projects are accessible via live URLs or integration links.