Overview
Once your project is configured and previewed, it’s time to make it available to others—whether by sharing a hosted page, embedding it in your site, or integrating it into Unreal Engine.
Note: Unity integration will follow a similar process to Unreal — using deploy tokens and the upcoming Rapport Unity Plugin (coming soon).
The steps depend on your selected Application Type:
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Web Page – Shareable, hosted experience
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Web Widget – Embed into an existing website
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Unreal Plugin – Integrate with Unreal Engine using deploy tokens
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Unity Viewer – Integrate with Unity Engine using deploy tokens
1. Web Page – Share a Live Hosted Experience
Create a standalone, hosted experience with a public link and optional embed code.
Steps:
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Click Save & Share on the left menu
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The Share Preview panel opens with a visual of your project
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(Optional) Customise the branding and layout
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Click View Live Page to open your public-facing demo
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Use Copy Link to share the URL
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Copy the iframe embed code if you want to embed it elsewhere
To unpublish, return to the Share panel and toggle Publish Off.
2. Web Widget – Integrate into Your Website
Embed Rapport directly in your own site with HTML and JavaScript snippets.
Steps:
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Click Save & Integrate on the left menu
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The Integration Panel shows the embed code snippets
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Copy the HTML and JavaScript snippets
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Paste them into your website where you want the widget to appear
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Test on your site and publish as needed
To unpublish, open the Integrate panel and toggle Publish Off.
3. Unreal Plugin – Connect to Unreal Engine
Use deploy tokens to link Rapport with your Unreal Engine setup via the
Rapport Unreal Viewer Plugin.
Steps:
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Click Save & Integrate on the left menu
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Open the Token Management Panel
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Create new tokens
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Set optional expiry dates
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Delete unused tokens
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Follow the on-screen plugin setup steps:
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Download the plugin
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Add a Rapport Session Component
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Add a Rapport Player Component
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Paste in the deploy token
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Test your integration inside Unreal
Published Unreal projects require valid, active tokens to function.
🔗 See the full guide: Rapport Unreal Viewer Plugin Overview
4. Unity Viewer – Connect to Unity Engine
Use deploy tokens to link Rapport with your Unity Engine setup via the
Rapport Unity Viewer Plugin.
Steps:
-
Click Save & Integrate on the left menu
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Open the Token Management Panel
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Create new tokens
-
Set optional expiry dates
-
Delete unused tokens
-
-
Follow the on-screen plugin setup steps:
-
Download the plugin
-
Add a Rapport Session Component
-
Add a Rapport Player Component
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Paste in the deploy token
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Test your integration inside Unity
Published Unity projects require valid, active tokens to function.
🔗 See the full guide: Rapport Unity Viewer Plugin Overview
Recap by Application Type
|
Application Type |
Publish Action |
What You Get |
How to Unpublish |
|---|---|---|---|
|
Web Page |
Save & Share |
Shareable live link + iframe embed code |
Toggle Publish Off in Share panel |
|
Web Widget |
Save & Integrate |
HTML & JS embed snippets |
Toggle Publish Off in Integrate panel |
|
Unreal Plugin |
Save & Integrate |
Deploy tokens + plugin setup instructions |
Expire or delete tokens |
|
Unity Viewer |
Save & Integrate |
Deploy tokens + plugin setup instructions |
Expire or delete tokens |
Updating or Disabling Projects
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To update: Open Project Setup, make changes (voice, AI, branding, layout), then click Save. Changes apply immediately to your published project.
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To temporarily disable:
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Web Page: Toggle Publish Off in Share panel
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Web Widget: Toggle Publish Off in Integrate panel
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Unreal Plugin and Unity Viewr: Expire or delete the deploy token
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Only published projects are accessible via live URLs or integration links.